Update 1.7.0 Release Date - Company of Heroes 3 (2024)

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3 days ago

Jun 10, 2024, 5:08:46 PM

Losing models in early game is already a considerable cost, considering many players are vying for the tactic of skipping healing option to save fuel and rushing out an impactful light vehicle in 1v1 (greyhound, humber, 8rad, 221) before going back to get heal. This decision might already exacerbate the problem of game not lasting more than 5 min or oversnowballing. Frankly i dont like the sound at all.

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3 days ago

Jun 10, 2024, 5:20:28 PM

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

Updated 3 days ago.

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3 days ago

Jun 10, 2024, 5:25:22 PM

Woe be upon those 4 man and below squads. Not a fan of current coh2s TTK so I hope its not that drastic. These early game TTK changes are going to drastically change mid to late game infantry viability but maybe I am just too worried about a return to coh2 where nobody bothers using cover past 5 minutes because A-move blobs are the most viable thing to do, trying to use cover and positioning is just wasted micro especially with heat seeking indirect auto fire.

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3 days ago

Jun 10, 2024, 5:34:05 PM

Speak for yourself man. I get Tigers out pretty consistently and face off against Tigers a lot

Rommel505 wrote:

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

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3 days ago

Jun 10, 2024, 6:01:09 PM

Super excited for those additions even if it means later than sooner x)

Infantry Time to Kill hopefully will mean using coverMOREby exposing out of cover blobs to harsher accuracy penalties. (looking at you dirty USF para/rangers mass blobs)
I wish the game forced individual models to seek out cover or change posture on their own if they are standing out of cover, like CoH1, because it diminished the effectiveness of badly positioned units.

Additionally out of cover units should 100% receive suppression from any kind of fire, indirect or small arms / rifle salvo.

Extremely keen on hearing SMG sound rework, this has been a very specific topic of mine along the sound track music ^^

Updated 3 days ago.

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Update 1.7.0 Release Date - Company of Heroes 3 (43)

GamwiseSamgee

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3 days ago

Jun 10, 2024, 6:02:27 PM

I agree with Rommel505.

The games last way too short. In all modes. The tickrate is too fast.

Once you get lategame units, the game is usually closed and over.

Revise the tickrate, or make the default VP number be 625.

Or maybe, the default VP changes with modes?
500 for 1v1

550 for 2v2

600 for 3v3

625 for 4v4
?

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3 days ago

Jun 10, 2024, 7:01:02 PM

Looks like a promising update with many good additions, keep it up!

Rommel505 wrote:

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

+1

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3 days ago

Jun 10, 2024, 7:55:49 PM

Turtleboy wrote:

Speak for yourself man. I get Tigers out pretty consistently and face off against Tigers a lot

Rommel505 wrote:

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

I would really like to know some numbers, what is the average time on a game in all modes (1vs1,2vs2,etc) I ll bet you they are less than 20 even 15 min on average specially 1vs1 and 2vs2, people typically quit long before the games potential outcome, with the banning systems things improved a little but still people just quit after something goes wrong specially early instead of trying to make a comeback which I find personally one the most exciting things of the coh franchise. If you fight back hard you should be able to get comeback and win , the VP thrilling wars at the end are none existent is too quick and unsatisfactory. It doesn't give the goose bumps and excitement edge of your seat moments coh2 did.

Updated 3 days ago.

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3 days ago

Jun 10, 2024, 8:19:40 PM

Тhank you for your work. The whole community, which has a serious audience from the first series, thanks you for what you do. SOUND is one of the key game features that emphasized all the fury of heavy artillery and tanks. When shell bursts played a significant role. Make more battlegroups and maps. And then we will tell you RELICT what should be done next to improve life in this game. THANK YOU. Good fights everyone....! :)_)))

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3 days ago

Jun 10, 2024, 8:52:19 PM

i REALLY look forward to the time to kill changes for infantry as well as audio rework for small arms. I agree with ppl here in the comments about the lategame, very rarely do you see vetted heavy tanks and vetted elite infantry aside for allied call ins.

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Update 1.7.0 Release Date - Company of Heroes 3 (72)

Blueprint-Sensei

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3 days ago

Jun 10, 2024, 11:12:04 PM

Finally a substantial infantry decrease in ttk. Now we don't have to fall asleep watching starter infantry shoot paint balls at each other.

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Update 1.7.0 Release Date - Company of Heroes 3 (76)

Xampoo

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Meu Paul de Oculos

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3 days ago

Jun 10, 2024, 11:33:07 PM

More out zoom guys !!! Players + old 40 year have cinetosys it is soo serious!!!

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3 days ago

Jun 11, 2024, 5:21:26 AM

Rommel505 wrote:

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

Jup,

I love those moments when you manage to get out of a really difficult situation as a team and win the game after all.

Those turn arounds are great!

COH3 rarely allows that at the moment. (seems far more difficult than in coh2)

It could be the VP rate, it could also be how the resource income is in relation to the upkeep. I am not the expert for that.


I would love to see more come backs!

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Update 1.7.0 Release Date - Company of Heroes 3 (92)

CybR

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Thunder, lightning, rain, guns, steel, I love it!"Good luck, Oberst!""Luck is for the weak, Hauptmann."

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3 days ago

Jun 11, 2024, 8:30:13 AM

I am enjoying COH 3 more 'n more, the balance is very good atm, the early game punishing sounds like a great feature ! It's hard to be honest to be behind green cover and having units rushing you in the open, without thinking about it twice... and still pwng your units in green cover...

Rommel505 wrote:

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

I personally went through games where my opponent is getting his ass kicked and made massive comebacks with 50 VPs left, and I am having like 400+ VP tickets left... so I think the VP pace is just perfect atm. If the games last longer, we will be having games lasting waaaay too much, 15-25 min per game sounds good, past 35 min it gets epic but to remain epic it has to be a few of them...not all of them

Turtleboy wrote:

Speak for yourself man. I get Tigers out pretty consistently and face off against Tigers a lot

Rommel505 wrote:

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

same thinking here, the Tiger is here "to turn the tide" which is its sole purpose, have a one late game hero for axis, with longer games you will get pop caped on both sides and can end up with games of 90 min.... an average game of 60 min will be no fun, and for little elo each time people will get tired quickly... imagine a 3 loss streak of 3 hours each...

DONT TOUCH THE VPs Please ! it will imply a huge change in the balance and we are getting closer to a very balanced game !

@John_RE any release of new skins for the shop? it will be cool to have the full sets of fallen leaves for Wehrmacht and amphibious assault for USF :)

GLHF All <3

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3 days ago

Jun 11, 2024, 3:32:13 PM

Please remove or rework the manpower discount abilities. They make the balance a nightmare.

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2 days ago

Jun 11, 2024, 5:37:48 PM

CybR wrote:

I am enjoying COH 3 more 'n more, the balance is very good atm, the early game punishing sounds like a great feature ! It's hard to be honest to be behind green cover and having units rushing you in the open, without thinking about it twice... and still pwng your units in green cover...

Rommel505 wrote:

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

I personally went through games where my opponent is getting his ass kicked and made massive comebacks with 50 VPs left, and I am having like 400+ VP tickets left... so I think the VP pace is just perfect atm. If the games last longer, we will be having games lasting waaaay too much, 15-25 min per game sounds good, past 35 min it gets epic but to remain epic it has to be a few of them...not all of them

Turtleboy wrote:

Speak for yourself man. I get Tigers out pretty consistently and face off against Tigers a lot

Rommel505 wrote:

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

same thinking here, the Tiger is here "to turn the tide" which is its sole purpose, have a one late game hero for axis, with longer games you will get pop caped on both sides and can end up with games of 90 min.... an average game of 60 min will be no fun, and for little elo each time people will get tired quickly... imagine a 3 loss streak of 3 hours each...

DONT TOUCH THE VPs Please ! it will imply a huge change in the balance and we are getting closer to a very balanced game !

@John_RE any release of new skins for the shop? it will be cool to have the full sets of fallen leaves for Wehrmacht and amphibious assault for USF :)

GLHF All <3


Your point is very good, but I somewhat disagree. Comebacks rarely happen. In 100 games where you start off losing especially lose 3VPs, I think only 10 games that can manage to c comeback. In my experience, it must be combined with luck, such as my units' shots being very precise, my opponent suddenly encountering pathing issues, or my opponent intends to prolong the game and messes up. Therefore mostly game is like playing half. you're winning = opponent surrender or vise vesa.

Updated 2 days ago.

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2 days ago

Jun 11, 2024, 6:05:43 PM

Rommel505 wrote:
Turtleboy wrote:

Speak for yourself man. I get Tigers out pretty consistently and face off against Tigers a lot

Rommel505 wrote:

Late game enjoyment is still not addressed, matches typically last very short, is rare to get alate game vehicle like the tiger or maybe once you called it you don’t get to used it as much, please bring back the late game heavier tanks gameplay and vet units enjoyment in the late game. This game is about light vehicle rush and spamming plus infantry spamming is just not enjoyable. DO BETTER.

I would really like to know some numbers, what is the average time on a game in all modes (1vs1,2vs2,etc) I ll bet you they are less than 20 even 15 min on average specially 1vs1 and 2vs2, people typically quit long before the games potential outcome, with the banning systems things improved a little but still people just quit after something goes wrong specially early instead of trying to make a comeback which I find personally one the most exciting things of the coh franchise. If you fight back hard you should be able to get comeback and win , the VP thrilling wars at the end are none existent is too quick and unsatisfactory. It doesn't give the goose bumps and excitement edge of your seat moments coh2 did.

You can find those stats here:Game Stats & Charts - Company of Heroes 3 (coh3stats.com)

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Update 1.7.0 Release Date - Company of Heroes 3 (116)

Jaedodn

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Kustjägare -14

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2 days ago

Jun 12, 2024, 12:12:34 PM

I would like to the VPs to be ticking slower

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Update 1.7.0 Release Date - Company of Heroes 3 (2024)

FAQs

Update 1.7.0 Release Date - Company of Heroes 3? ›

Onyx Shark, the latest PC update for Company of Heroes 3, will be available to download on Tuesday, July 16th. The 1.7. 0 update includes several new features, improvements and quality of life changes that will greatly enhance the Company of Heroes action that you know and love.

What is the April update for Company of Heroes 3? ›

Introducing the Coral Viper (1.6. 0) update for PC, available for Company of Heroes 3 on Tuesday, April 2nd. Prepare for a series of notable improvements, including the introduction of new Battlegroups, new maps, refined vehicle pathfinding, and strategic balance adjustments.

Is Company of Heroes 3 worth buying? ›

Company of Heroes 3 is bursting at the seams with content. It is a total package with something for everyone. Rarely do you get so much for so little. The best instalment of the series, that much is without question.

Who owns Company of Heroes 3? ›

Company of Heroes 3 is a real-time strategy game developed by Relic Entertainment and published by Sega for Windows.

What is the newest Company of Heroes game? ›

Company of Heroes 3

Is Company of Heroes 3 a WW2? ›

Company of Heroes 3 is the ultimate WW2 Console Experience. With full controller support, custom UI, and features that allow you to play at your own pace, Company of Heroes 3 deploys its acclaimed blend of action, tactics, and strategy to both PS5 and Xbox series S and X.

How do you get the tiger in Company of Heroes 3? ›

You'll need to upgrade the mechanized battlegroup call-ins into armored battlegroups, in the HQ building. its easy, you have an upgrade in the HQ which replace your call in units with panzer $ and Tiger. so after the upgrade in HQ you will find the tiger on the left side above your minimap.

Is Company of Heroes based on a true story? ›

INSPIRED BY TRUE EVENTS A company of American soldiers is lost behind enemy lines during the Battle of the Bulge and makes a horrific discovery -- a super bomb in development. The soldiers soon learn about a secret allied mission to retrieve a defecting German scientist in charge of a secret weapons program.

How old is Company of Heroes? ›

Company of Heroes is a 2006 real-time strategy video game developed by Relic Entertainment and published by THQ for Windows and Mac OS X operating systems. It is the first installment of the Company of Heroes series, and was the first title to make use of the Games for Windows label.

How big is CoH3? ›

Storage: 40 GB available space.

Was Company of Heroes 3 a success? ›

COH3 was a flop on release and for good reason, but they're making improvements and it is becoming a fun game.

What is the best company in Company of Heroes 3? ›

The Afrikakorps have a wealth of anti-Infantry, anti-Vehicle, and anti-air tanks that can prove impenetrable for almost any enemy. In the right hands, the Afrikakorps are the best faction in Company of Heroes 3, and will be an unstoppable force for any enemy that isn't on top of their game.

Has COH3 improved? ›

Many of the sounds, memory management and shading got HEAVILY upgraded already and are much better now, most people are content and game is looking & sounding proper now.

What factions will be in Company of Heroes 3? ›

Company of Heroes 3 has four playable factions, the US Forces, the British Forces, the Wehrmacht, and the Deutsche Afrikakorps. Three of these factions are playable in the game's singleplayer campaigns, while the fourth—the Wehrmacht—is exclusive to multiplayer and skirmishes.

How many people are playing Company of Heroes 3? ›

Company of Heroes 3
MonthAvg. PlayersGain
Last 30 Days2,239.2-23.2
June 20242,262.4-743.7
May 20243,006.1+794.3
April 20242,211.8+322.2
13 more rows

Will Company of Heroes 3 have base building? ›

If you don't know by now, Company of Heroes is a real-time strategy game with base-building but on a more focused scale. The core RTS hasn't changed in the past seventeen years, and you don't fix what isn't broken. You improve and expand. That's precisely what Relic Entertainment has done with Company of Heroes 3.

Will CoH3 have ranked? ›

Ranking Tiers in Company of Heroes 3

Based on the player ELO, players are placed into specific Leagues and Tiers. A player needs at least 10 matches for each faction in a specific game type to earn a rank and be placed in a tier.

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